Technology


Internet&Technology&User Interface28 Mar 2007 07:43 am

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Last summer a Senator from Alaska, Ted Stevens, fumbled through his description of the Internet as a “series of tubes.” His simplification was a clumsy adaptation to what telecom folks colorfully refer as “pipes”, network bandwidth such as fiber optical cables providing faster transmission speeds and therefore a “fat pipe.” In 3 to 5 years IBM promises we will have much, much fatter pipes. (Link to full story.)

“We have worked out a way to ship almost inconceivable quantities of data at extremely low power,” said Bernie Meyerson, chief technologist for International Business Machines Corp.IBM optical chip

Imagine 160 Gigabytes of data or an entire HD movie being downloaded to your computer or DVR box in one second! The implications of this new chip are staggering. Codecs, audio and video compression technologies, such as MPEG used in mp3, DivX and all the rest will no longer be necessary. Larger hard drives and bigger memory storage devices to collection your new tidal wave of data will be necessary. Online video web sites will contain larger, higher resolution clips which will certainly compete with traditional television broadcasting stations to a larger extent than they do now. Peer-to-peer networking schemes will be more important for sharing vast storage resources than bandwidth itself. Networked games will become higher resolution and more interactive. I can imagine two remotely located Nintendo Wii users playing a lifesized game of tennis through the network. My mind is on fire with ideas, get me a VC quick!

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Animation&Technology24 Mar 2007 08:55 am

Still of Spot Draves from Sheepumentary video

Scott aka Spot Draves has been developing an open source network rendered screensaver, Electric Sheep for over 10 years. The project has grown in size and capability, and Spot is receiving recognition within the computer art world and the fine art gallery scene as well. Spot stopped by the Tubular TV studio and we videotaped an artist’s statement as well as an informal interview. See it over at my videoblog, Tubular TV.

Since posting this episode on our video web host, blip.tv, they have cited it on their home page as one of their “Hot Episodes.”  Thank you blip.tv, we think you’re hot too.

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Animation&Technology05 Mar 2007 10:31 am

CalendarIt’s high time I started using Maya’s mental ray renderer. I’ve been stuck in the Dark Ages with Maya until recently working on a project demanding high end renderings. This animated calendar image on the right makes use of mental ray’s image based lighting option. Thanks go to team member Ruby Rieke for helping me to get up to speed on mental ray texturing.

Maya Nucleus example 3D rendering Keeping up with Maya’s many complex features is a daunting task. Recently Autodesk announced Maya Nucleus, new dynamics features providing improved interaction between colliding objects. They’ve got a dozen QuickTime movie animation examples of the amazing physical dynamics Nucleus is capable of. How dynamic I am in learning to use the powerful tools is another problem.

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Media&Music&Technology30 Nov 2006 10:21 pm

The MGM Grand Las Vegas

Originally uploaded by Wolfgang Staudt.

In a few days I will be joining the famous video blogger Nick of schmult.com, the TechieDiva and rising TV presence Christianna M to cover the Billboard Music Awards for our newly launched Tubular TV vlog site. Nick seems to be equipped to video blog everything, so it might be a bit uncomfortable sharing a room with this dude. How far will he go to get more hits?

Britney Spears, help!

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Technology&User Interface16 Nov 2006 03:18 pm

Multi-Touch Interaction ExperimentsWhy of course, it’s only a refinement of the Frustrated Total Internal Reflection sensing technique.  See the cool video displaying virtual DJ platter interaction on the big colorful touch screen.

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Animation&Media&Technology04 Mar 2006 07:47 pm

Underworld creatures

Luma Pictures recently produced 200 monstrously realistic visual effects shots of vampires and werewolves for the recent horror movie UNDERWORLD: EVOLUTION. Apple’s web site has a good write up of the software and visual effects techniques of Luma’s artists on Underworld, Crash and The Cave. The 3-D modeling, animation and compositing is very high end.

Luma’s work generated a VFX Forum discussion which includes an excited artist bubbling over his first film experience. Looking at the trailer I am too removed from the excitement. With all the real life horrors in the world, what is so scary about this old fashioned hocus pocus stuff?

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General&Internet&Technology03 Feb 2006 10:41 am

Jogging RouteSatellite Jogging Route

Google Maps Mania, an unofficial Google Maps blog, was recently covered in an NPR news story. The site has many cool links to individual interests based on locations.

Satellite view of a lion landscaping sculpture A related site, Google Sightseeing, is themed around collecting eye catching satellite photographs.

Yahoo’s new Flash-based maps also have an API that can be accessed and customized, as seen at the Programmable Web blog. Yahoo is also developing a Local Events browser based on their maps, as described by a Yahoo! developer’s blog. Other Yahoo map users linked their videos to locations.

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Media&Personal&Technology30 Jan 2006 10:59 am

Red Blood Cells

This weekend I am finishing up the last of 200 health-themed biomedical images for a PureStock CD-ROM. All of the illustrations were composed and rendered with Maya 3D software. This project started late in the summer, and is finally arriving at the last few images to complete the collection. Along the way I made use of some cool texture shaders to give the body parts an x-ray look, and cells an “under the microscope look.” If sales go well enough, I’d like to invest in more detailed 3D body models, with more veins, nerves, muscles and tendons. “Igor, come quickly, I’ve got a job for you!”

X-ray version of carpal tunnel pain

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